alpha

Run Thief by H.G.G.

About us: We are a small team of H.G.G. (Our project achievements can be viewed here:
https://vk.com/hardcoregamegear https://www.instagram.com/h.g.g._indie https://twitter.com/HGG_Indie https://www.facebook.com/hgg.indie ) Indie developers of 2 people. This is our first project published and we would like to receive an adequate review on it, in order to understand where to go further, what we are striving for, what we should undertake first, and indeed, is it worth continuing this project.
About the project: This early access is probably very early, although the concept itself is ready, but there is still much to be done that needs to be painstakingly refined and therefore not included in early access. For example, at least 6 more locations, a more expanded but not intrusive character leveling . Changes to the script from the player. Enemies chasing the player.
The game was conceived as a simple "killer" of time suitable for people playing to relax, more for children because the initial complexity is minimal.
The main thing we achieve first of all is an interesting randomness of levels, which is now being finalized. The randomizer builds levels, but I want more content and variety because of its buggy, some locations were not included in early access.
What will happen in the near future (2-3 weeks):On the little things, this is a redesigned UI (menu.) Where you can completely fine-tune the graphics and sound for yourself.
Game for betes from 6 years old simple control + environment + music.

More info at: store.steampowered.com/app/1103060/Run_Thief

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